6 Reasons Why Killing in Video Games is Awesome
1. You don't have to get rid of the bodies
When you kill someone in a video game, there won't be a physical body bleeding out in front of you because the person you "killed" didn't exist in the first place. You won't need to worry about dismembering a corpse, ruining your clothes, and driving to the woods for a sacrilegious burial.
2. There's no social consequences
No one will come around and ask you awkward questions like "hey, where'd Jack go?" There won't be any stress from being suspected by your neighbours or loved ones. You won't need to avoid certain people who knew the individuals you pwned.
3. You can't go to jail
It's hard to prosecute someone for murder if there's no body. It's even harder if there was never a body.
4. There's no emotional trauma.
Because the murder is not real, you won't get PTSD or have to spend thousands on therapy.
5. You can turn back time
When I was playing Fallout 2, I killed a child that threw a stone at me. Sulik (my favourite companion) decided to ditch me due to a "conflict in morality." I loaded an earlier save and proceeded to avoid infanticide.
1. Killing real people is very bad. Killing a person in a game is ok because you're not actually killing and they're not actually a person.
2. The newer Fallout games won't allow you to kill children (even though they are heavily armed). This is probably because they look more realistic than they did in Fallout 1 & 2, and their "murder" would elicit a hugely negative response from SJWs.
3. SJWs get upset about someone killing computer images of things that look human, yet they encourage the killing of real, moving, living, growing, preborn human children. That's a bit odd.